2D Point Range
An immutable record describing a 2D rectangular range in a world, defined by minimum and maximum X and Z coordinates. It ignores the Y axis, so it represents a region across the full vertical column rather than a box.
of(Location, Location): Creates aPointRange2Dspanning two locations, sorting their X and Z block coordinates into the correct min/max bounds automatically.getMinLocation(World): Returns the minimum-cornerLocationin the given world (Y is always 0).getMaxLocation(World): Returns the maximum-cornerLocationin the given world (Y is always 0).